Farm Feature works quite similar with Trade Feature. Attacks can be sent x times or every a specified of time.

Stop when owner change will suspend that queue once the owner of target vilage changes.

Random time give attacks something sooner or later depend on your setup.

How to Add

On user interface of game client, you see recognizable blue buttons. By clicking the buttons, a new empty form will be added to queue:

Put values into the form

  • A, the type of attack, reinforcement, attack, raid, scouting or siege.
  • B, id of village. Read article to know where to find id of a village or cell.
  • C, number of repeats. Right click to switch between repeats x time or every a specified of time.
  • D, it works like save.
  • E, turn on/off suspended mode for that queue. Turn suspended mode on, the queue temporary pause.
  • F, cancel and remove form.

Stop when owner change

When enable this function, queue will be put to suspended mode once the owner of target vilage changes. The function will compare current playerId vs playerId that saved when you added them.

PlayerId can be changed due to some of the following conditions:

  • Villages chief by others
  • Villages are destroyed

Enable random time

After successful send attack, countdown restarts. The countdown will increase or decrease randomly depend on your setup.